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Devlog

  • Blog Post 5
    May 09, 2023 by Path.io
    Since the last blog post, we have had a good number of bug fixes and a bunch of new features and improvements to already existing features. As we continue to develop the game we will have to adjust an... Continue reading
  • Blog Post 4
    April 17, 2023 by FervidFeline
    Level three doors now open properly and can now be walked through since before it was impossible to walk through the doors. Placed floor lines in the first level and created most of the floor color de... Continue reading
  • Blog Post 3
    April 10, 2023 by Path.io
    Since the last blog post we have had a good number of new features and improvements to already existing features. As we continue to develop the game we will have to adjust and fix and current bugs tha... Continue reading
  • Blog Post 2
    March 06, 2023 by FervidFeline
    Created a simple Inventory UI that uses a string for the inventory. Also created a simplistic Inventory system that should be easy to understand and be able to added onto. To check for said item just... Continue reading
  • Blog Post 1
    February 27, 2023 by FervidFeline
    Main menu created in a main menu scene. Option Menu placeholder added and awaiting for input on what is needed to be added to it. Added button animations and connected the options button to the option... Continue reading
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